I created an interactive art installation that combines GLSL shaders and OpenFrameworks with sound visualization. This project allows users to interact with the paintings and the sound using touch. By incorporating a piezo disc sensor connected to an Arduino Leonardo, the pressure of the user's touch can change the color of the painting. The shaders take sound, sensor values, and input from a GUI as uniforms, which are then disturbed when the user touches the sensor. The sensor value is added to the sin wave of the shader, which speeds up the forms on the shaders and creates unique visual effects. Additionally, if the touch sensor value exceeds a certain threshold, it multiplies the sound value, resulting in a corresponding change in the speed of the sound. Through this project, I explore the dynamic relationship between sound, touch, and visual art.